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  • monstercat
    Welcome to Monstercat FM
    A 24/7 VOD friendly music stream of non stop Monstercat music!
    Schedule
    Monstercat: Call of the Wild
    Tuesday - 1PM PDT / 4PM EDT / 9PM BST
    Join our Interactive Hub for the full experience
    ...
  • About Us

    Some info

    CeltS has been running since 2005, we have always had CeltS in our name, you may notice some tags you know. Soldiers, Clan, Community, Gaming, CeltS Warriors Gaming and now after a short brake as of June 2018 we are now CeltS, Cmty Tags [CeltS] CeltS_ . CeltS is now a family run clan, so come join as part of our extended family, pop on Discord and get to know us.
    Recruitment is open, we are not looking for vast numbers but to steadily add to our clan with what fits with what we believe clan is.
    We are a EU Community with servers based in GER

     

     

      Discord

    We have set up a New Discord for for Gamers to hang out & chill, talk gaming, play games and have fun.

     You are all invited to join 

    Please Read the Discord Rules before you Post

    Discord Link here

     

     Recruiting is now Open

    To find out more go here

     

    Streaming

    Team Kavo

    Streamer Team is a new group for Streamers to Self Promote, Network, collaborate, share with each other

    We have setup a Discord Server so the Team can work together to Support each other & Many other Streamers

    You do not need to join the team to look or give Support, All are welcome

    We have many channels for you to use

    This is a Open Discord, join and lets grow together

     

    Servers

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    Twitter

    For Re-Tweet Tag & Follow @celtsgaming

    Check out our other Twitter accounts here

     

    Kavo

          Kavo is a small steamer on Twitch who one day Dreams to be Partnered (Don't we all) 

    He has ran successful Gaming & Streaming Cmtys and has Supporting Gamers & Streamers for Over 5 years now 

    Kavo is looking to Grow as a Streamer and at the same time supporting & having fun with others

     

    Check out Kavo's Twitch Channel here

     

    Happy Gaming 

    CeltS

     

     

     

     

     

    #FridayNightBattlefield

    IrishAceKavo
    By IrishAceKavo,

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    #FridayNightBattlefield is back, Join CeltS for a game of Battlefield every Friday

    Time - 8 pm UK time

    Games - Battlefield Hardline, Battlefield 1, Battlefield  4, and soon to be Battlefield 5.

    On the night we can chooses what game to play for the Following week.

    All are welcome to join us for a game & a Beer or any (alcohol) & later on some Music if you like in the Music Channel.

    Join us on Discord in channel https://discord.gg/pfJzNnC

    Happy Gaming 

    CeltS


    - WARNING - This BF4 Server is NOT a CeltS server

    IrishAceKavo
    By IrishAceKavo,

    image.png.683f03c505f3c7c91e4f4297a736526e.png

    We have just found some ass holes are use in our name and web address on there server.

    This Server is NOT ours or do we have anything to do with it

    http://battlelog.battlefield.com/bf4/servers/show/PC/cf73c09d-4e05-4e02-a618-d48579fba9b0/CeltS-CQL-Only-VoteMap-www-celtsclan-com/

    We do not take any responsibly on what goes on on this Server.

    i will add that gportal is the Provider of the server

    4999e28237d7d3be6b9960cd498c1150.png

     

    if you have been banned from this server this is the owner 

    https://www.g-portal.com/customer_management/Customers/profileExtern/1097788

    We have nutting to do with it.

    CeltS


    PUBG Sanhok map testing extended again due to 'interesting performance problems' (Updated)

    IrishAceKavo
    By IrishAceKavo,

    Round four of testing now concludes on Monday.

     

    Update: The final round of testing for PUBG's Sanhok map has been extended to  Monday, June 4  Thursday, June 7  Monday, June 11. Wow, it's tough keeping up with this one.  

    After uncovering some "interesting performance problems", writes PUBG Corp in this Steam Community update, testing for the battle royale's incoming Sanhok map has been extended for the second time. 

    "We’ve identified an issue where unnecessary packets are transferred from the client to the server, which causes excess load and dips in server performance," says the developer. "Currently, the distance in which players are rendered is up to a maximum radius of 1km from your current position. As Sanhok is 1/4th the size of Erangel and Miramar, the number of players within this 1km area is generally much higher. 

    "Some performance issues have arisen due to this, with the direct result being a reduced server frame speed, which leads to early-game server performance issues, including player teleporting or stuttering. According to our internal data, the kill rate at extremely long distances is very low and therefore we’ve decided to reduce the maximum player render distance specifically on Sanhok, which will increase performance."

    PUBG Corp says it plans to implement these changes in an upcoming patch—and that it'll update once its patch schedule has been finalised. 

    As reported in our original story below, developer PUBG Corp plans to launch the Thailand-inspired arena on live servers "near the end of June." This round of testing—this map's fourth—kicked off last week, has been extended twice, and will now run till June 11 at 4am PST / 12 noon BST. Full patch notes can be found in this direction

    Here's a trailer to mark Sanhok's latest test period:   

     Original story:

    PlayerUnknown's Battlegrounds' Sanhok map returns to its 'Experimental Server' this week. Once known as Codename Savage, the tropical 4x4km arena enters test servers on May 31 at 7pm PST / June 1 at 3am BST, and wraps up on June 4 at 4am PST/ 12 noon BST. 

    "As before, everyone who owns a copy of PUBG will be able to play simply by downloading the updated version of the 'PUBG: Experimental Server' found in your Steam library," explains this Steam Community update post. Developer PUBG Corp notes that this phase of testing will likely be the map's last. All going to plan, this means Sanhok will hit live servers "near the end of June".

    The post adds: "Even after it launches, we’ll continue making changes based on the feedback we get from you guys"—which ties into PUBG Corp's planned performance improvements statement last week.  

    As reported by our Sam Horti, the developer underscored its commitment to "making literally every inch of Sanhok perfect for players, whether it’s the texture on a rock wall or little unique trimmings around each of the islands houses." It will also target player movement, animations and character models, in its bid to boost framerates across all platforms. 

    In other PUBG-related news, PUBG Corp has filed a lawsuit against Epic Games regarding perceived similarities between Fortnite and PlayerUnknown's Battlegrounds. 

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