CeltS has been running since 2005, we have always had CeltS in our name, you may notice some tags you know. Soldiers, Clan, Community, Gaming, CeltS Warriors Gaming and now after a short brake as of June 2018 we are now CeltS, Cmty Tags [CeltS] CeltS_ . CeltS is now a family run clan, so come join as part of our extended family, pop on Discord and get to know us.
Recruitment is open, we are not looking for vast numbers but to steadily add to our clan with what fits with what we believe clan is.
We are a EU Community with servers based in GER
We have set up a New Discord for for Gamers to hang out & chill, talk gaming, play games and have fun.
You are all invited to join
Please Read the Discord Rules before you Post
Discord Link here
Recruiting is now Open
To find out more go here
CeltS TV is a new group for Streamers to Self Promote, Network, collaborate, share with each other
We have setup a Discord Server so the Team can work together to Support each other & Many other Streamers
You do not need to join the team to look or give Support as long as you support back, All are welcome
We have many channels for you to use
This is a Open Discord, join and lets grow together
CeltS TV Discord link
This server is online we are having problems with gametracker
For Re-Tweet Tag & Follow @celtsgaming
For Re-Tweet Tag & Follow @celts_tv_
Check out our other Twitter accounts here
Kavo is a small steamer on Twitch who one day Dreams to be Partnered (Don't we all)
He has ran successful Gaming & Streaming Cmtys and has Supporting Gamers & Streamers for Over 5 years now
Kavo is looking to Grow as a Streamer and at the same time supporting & having fun with others
Check out Kavo's Twitch Channel here
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But these cosmetics can also be acquired in-game.
Battlefield 5 will eschew loot boxes entirely, with cosmetic items the only goods available to buy with real world money. Those cosmetic items can also be acquired using an in-game currency which can be earned by playing the game, an EA spokesperson told Polygon.
It's in contrast with Battlefield 1, which launched with its own loot box variant called Battle Packs. These mostly contained weapon and vehicle cosmetics, though it was possible to collect pieces for unique melee weapons, as well as the occasional XP boost. If the player acquired a weapon skin they either didn't need or want, it could be turned to Scrap, which could be used to purchase even more Battle Packs.
Overall, the Battle Packs offered no in-game advantages (unless you count XP boosts), but DICE appears to be removing all element of chance from Battlefield 5's cosmetic reward system. This is understandable, as EA stablemate Star Wars: Battlefront 2 was at the forefront of renewed scrutiny of loot box practices.
Unveiled officially today, Battlefield 5 will return to WW2 when it launches this October. For everything we know about Battlefield 5,
This is the first time that Epic has run two temporary Fortnite modes simultaneously.
Just in time for the weekend, Fortnite's 50v50v2 mode is back in action. The mode drops two teams of 50 players on opposite sides of the island with ten minutes to loot, five minutes to fight, and then five more minutes as the storm closes in.
The return of the mode is a surprise, but what makes it especially unusual is that it will run side-by-side with the Thanos mode that kicked off earlier this week. That mode enables players to don the mighty Infinity Gauntlet in the game, although it confers neither the power nor the durability of Marvel's famous raisin-face. According to our resident Fortnite expert, this is the first time that Epic has run two temporary Fortnite modes simultaneously.
Epic also released a video update discussing the "Perk Recombobulator," a device coming to Save the World in the 4.2 patch that uses two new resources, Re-Perk and Perk Up, to give players the ability to tweak and upgrade the perks on their weapons and stats.
Hicks said he's 'no longer needed.'
DayZ creative director Brian Hicks, who recently soothed Chris' concerns about the addition of a sprint meter, has announced that he is leaving Bohemia Interactive. Hicks said in a farewell message that he's excited for the release of the .63 update, but he also believes that the game has reached a point where he is "no longer needed."
"For the last year, I have been slowly taking more and more of a back seat (as I'm sure some of you have noticed) and tried to push folks like Peter, Adam, and others to let their voice be heard. Over that year I have made plans for what is next for me and worked for free with Peter Nespešný in a design consultant role," Hicks wrote.
"I won't lie—it hasn't been easy, and there have been times where Peter and I both were uncertain about how .63 would be received, or how it would perform under full-scale load. I don't want to be a broken record—but I am so happy that all of those concerns have been washed away."
Hicks compared his departure with that of Dean Hall, the creator of the original DayZ mod for Arma 2, who expressed similar sentiments about his own departure from Bohemia in 2014. "I'm really good at risk-taking and making other people take risks, I've always been good at that in my life," Hall explained at the time. "Eventually, that's the bad person to have."
The loss of Hicks is big, but as he suggested, it sounds like DayZ is coming together well. Lead producer Eugen Harton said recent stress testing of the .63 build "has been a step in the right direction," although he added that a lot of work remains to be done. The next round of stress testing hasn't been scheduled yet, but DayZ remains slated for a full release sometime this year.
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